Archive for May, 2009

Simple Minds

Friday, May 29th, 2009

I can barely see the computer screen to type this. I’ve gotten no sleep in the last week, it’s making me start to see things and my head hurts like hell. My wife lost her job and sits around at home all day. Our lives are falling apart but it doesn’t seem to matter, we’re [...]

 

Nintendo Sells Secondhand Ignorance

Wednesday, May 27th, 2009

Recently, on the topic of second-hand video game sales and the apparently epic danger they pose to the future of the industry, talking to Venture Beat, Nintendo America boss-man Reggie Fils-Aime noted that the company does not believe used games are “in the best interest of the consumer”. I’m sure what he meant to say was the [...]

 

OnLive: Contemptuous Snort Edition

Tuesday, May 26th, 2009

OnLive is apparently “THE FUTURE OF VIDEOGAMES”, or so its website tells us. Sadly, there is no Nobel Prize for hyperbole.
OnLive is, in reality, a device which streams video games directly to you, similar to what YouTube does with videos. In theory (motif) it means that the console is obsolete, as you can just buy [...]

 

Grand Theft Auto IV

Monday, May 25th, 2009

A man walks down the street wearing a brown tracksuit and old running shoes. He has the face of Eastern Europe, and his features speak of a long and difficult life. He pushes his way past a homeless drunk, who loudly announces his displeasure but soon returns to locating a nearby gutter. The tracksuit man [...]

 

Dante’s Infernal Disaster

Sunday, May 24th, 2009

Jonanthan Knight is either a consumate professional or an idiot.
He’s the executive producer (and creative director) of a game you may have heard buzz about by the name of Dante’s Inferno. More likely you have heard of the poetic version (I hear it isn’t very faithful to the game). The game is a reimagining of [...]

 

Tickets to the Gun Show

Saturday, May 23rd, 2009

The alternate title for this post was “Starship Tropers”, but I was afraid that either people wouldn’t get the pun because it was too in-your-face smart, or that it would look like I can’t spell. Either choice is unacceptable, while also deftly edging in on the subject at hand - the beloved trope of the [...]

 

Wii Motion Plus Removes Minus

Friday, May 22nd, 2009

You have to wonder how far Nintendo can push gamers.
The Wii Motion Plus accessory (for the Wii, obviously) is being released soon. June 11th is the official release date for the doodad, which improves the motion-sensing capabilities of the Wiimote via the use of sexy objects like gyroscopes. Footage of the device in action has [...]

 

Self-Righteous Anti-Game Nonsense, I Missed You!

Wednesday, May 20th, 2009

Something must be in the air. Game-related controversies had been at an all time low until recently, probably owing a lot to the absence of everyone’s favourite mouth-frothing conservative lunatic, Jack Thompson, who was silenced (mostly) after being caught doing lines of coke off the back of a dead hooker*. But just recently there has [...]

 

Odd Numbers: 6 Failures Of Game Design

Tuesday, May 19th, 2009

Nobody is perfect. There are some fantastic games out there, sublime samples of entertainment that eat up your time and warm your heart. But nobody is perfect. Sometimes when you’re playing a game it can quickly turn from “Wow I love this game and want its babies!” to “HULK SMASH PUNY TELEVISION!”
Below is a list [...]

 

R.I.P. Big Duke: 3D Realms Bites The Bullet

Friday, May 15th, 2009

Duke Nukem Forever is finally dead. Probably forever. Maybe.
In 1997, 3D Realms announced a sequel to Duke Nukem 3D - a game which artfully combined shooting alien pigs with throwing money at sexy bitches. What followed was a ridiculous sequence of bugger all, with the game subjected to endless delays and constant mumblings from the [...]